Sunday, December 07, 2014

'The Crew' Review: Ubisoft's Open-World Racer Isn't Fun

"The Crew" is Ubisoft's foray into the open-world racing genre, but it doesn't stand up to the hype.

“The Crew” sets out to be a massive, multiplayer racing game unlike anything we’ve ever seen before. You can form “crews” with anyone and take on other factions for money. Or you can drive from New York to Los Angeles in a single sitting. You can buy a Chevrolet Camaro and fit it with a lift kit and big tires to go offroad. “The Crew” promises so much.


Yet, in actuality, it delivers so little good content.


The Good


The Crew
A scaled down model of the USA is your playground in 'The Crew." If nothing else, it's expansive.

What “The Crew” does have going for it is an idea: exploring the U.S. The virtual world is scaled down from the real thing, of course, but the sheer size of the map Ubisoft has created is absolutely astonishing. It took about a half hour to drive from Chicago to New York: That doesn’t sound impressive, but consider that you could get across the entire map of other games in that time.

The biggest draw for “The Crew” is its multiplayer mode, but there’s also a huge number of story missions to complete throughout the country. It’s definitely enough to keep you busy for a while, if you’re a solo player. Joining multiplayer matches was easy and fluid, when I could find people playing. But this is a brand-new game, so the population will grow soon.

Aside from these things, there’s also -- well, not much to say. Nothing nice, at least.

The Bad


The Crew
'The Crew' has plenty of scripted "chase" scenes, and they almost always end in frustration. It's impossible to predict where your mark will move on the first few tries, and if you guess wrong you won't have enough time left to fix your mistake.

It’s hard to know where to begin. “The Crew” is super-ambitious, but it falls completely flat in execution. Sure, the world is big, but there’s nothing impressive in it. Yes, there are missions, and you can drive to representations of U.S. locales to eat time -- but the scenery is just so boring. All the towns look depressing and generic, aside from obvious geographical monuments (Gateway Arch, Cape Cod, etc.).

Ubisoft could have made the locales at least feel distinct with local radio stations/music. Imagine Eminem and The Temptations in Detroit, Chuck Berry and Nelly in St. Louis. Maybe the Beastie Boys in New York. Perhaps Fall Out Boy in Chicago. Instead, there’s 30 or so random tracks built in (with Lorde’s “Royals” making an appearance for some reason). Thankfully, there’s always the “import your own music” function, because you can listen to “Royals” only so many times on a cross-country drive.

The Crew
Downtown Chicago. Notice how nothing is going on. Where are all the other people?


Can we talk about how the game looks? I know I was sent a PlayStation 4 copy, but I have a hard time believing this isn’t a project from four or five years ago -- it’s completely outclassed by “Forza Horizon 2,” as described by Eurogamer. Pavement looks OK, but the cars are jagged and lack a surprising amount of detail on next-generation consoles. Cutscenes look nice (prerendered stuff almost always does), but the bulk of the game isn’t attractive.

So the world is boring and ugly. That would be a bit more excusable if the rides were entertaining. But they’re not good, either.

Now, granted this is an arcade racer and not a racing sim -- I’m not expecting “Gran Turismo” -- but the physics make absolutely no sense. It’s like the cars are made from elastic gummis; the rear ends swing around with minimal steering inputs, bobbing and weaving like the chassis are jello. They never properly settle in corners, and they won’t hold a drift.

The Crew
Yep, just hitting a solid wooden telephone pole at 45MPH. No damage. Nothing to see here. Not that it makes sense.

They’re hard to rein in, so you’re going to hit things. Often. Again, that’s to be expected in a game like this. However, it’s never clear what’s going to damage your car or slow you down. Grass slows you down like a sand trap, but hit a telephone pole and your car bounces off like a kid on a trampoline. Pedestrians flail away from your car like they’ve just discovered spiders in their bathrooms. Wildlife glitches away. Stop signs can literally stop you.

The physics problems don’t end there. Even high-powered rear-wheel drive cars can barely powerslide. They can’t even do burnouts or donuts! But it doesn’t matter what configuration your car of choice is, they all handle like low-powered, high-grip, all-wheel-drive cars. What’s the point of having a Nissan R34 GTR if it has to handle like a Nissan 370Z?. Everything is supposed to be just as good as everything else in “The Crew” -- and that’s made for a collection of boring, questionably detailed cars.

The Crew
'The Crew' certainly doesn't look like it's running on a next-gen console. Not during normal gameplay, at least.

Then there’s the uneven, ludicrous difficulty. It’s just not fun -- cops are overtly aggressive, ganging up on you and slamming you into oncoming traffic, even at low wanted levels. The fact they can keep up with a 200-MPH supercar in their standard-issue Crown Victorias is preposterous in itself. I’m willing to suspend some disbelief for an arcade game, but when 130-MPH cars are pulling hard past a Ford GT -- it’s nonsense. The same goes for the knockoff Volkswagen Passats keeping up with a race spec GT at 240 MPH: These moments are just scripted nonsense to create tension, until you pass some kind of imaginary line. Never mind that the cops have such an idiotic sense of justice they may as well not exist. Speed past them at 150 MPH? That’s OK! Nudge a fence? “Dispatch, we have reports of a reckless driver, pursuing suspect.”

The Crew
Flying down the highway at triple digit speeds? No problem! Police don't pay you much attention, even if you drive like an idiot in front of them.

Police officers and story hitmen aren’t the only dim-witted, cheating adversaries: Race opponents get random bursts of speed to catch you in a straight line, even if you’re much faster than they are, just to make the finish closer. Everything you win comes from a battle of attrition, not skill.

You’ll get a reward for every race you clear, but it takes so long to grind for meaningful amounts of parts/upgrades/money. Even with your own crew, it’s gonna take a long time to buy other cars (of which there aren’t enough, about 40 in total). A basic, “fullstock” (the term the game uses for a completely unmodified vehicle, well, except for the nitrous oxide installed for some reason) 1967 Chevrolet Camaro costs more than $250,000.

Or you could spend a few “Crew Credits,” which you can obtain most easily through microtransactions. Nobody wants to buy a $60 game and be greeted with microtransactions. , as indicated by commenters at NeoGAF. But that’s the only way to grow your car collection without slaving away for weeks.

The Crew
Alex, the "hero" of 'The Crew.' He's well-voiced, but his character is the same tired "racer out for revenge" you've seen ten times before.

Now, there is a story in “The Crew,” although it’s one on par with the corniness of any recent “Need For Speed” game: generic white dude (in this instance outfitted with beard and oversize glasses to be trendy) gets into trouble. Attractive female law officer shows up to spring him in exchange for help with revenge. Most of the side characters are pretty terrible, but Eric Tsu is an entertaining sociopath at least.

And you always have to be online to play. Even for solo missions. Plus, you have to also sign into Ubisoft’s annoying uPlay service that nobody likes, as suggested by commenters at Kotaku.

The Crew
Although there's a lot of missions to complete and roads to explore, it just never feels fun to do so.

Conclusion


“The Crew” is like “Need For Speed” with an open world, fewer cars, ugly graphics, uneven difficulty and bad physics. If you want an open-world racing game, “Forza Horizon 2” is still the one to get right now.


Top Keywords

10 best low-cost smartphones 10 of the best Android clock widgets out there 24k Samsung Galaxy Note 4 hits Vietnam 4K 5 best Android racing games Acer Alcatel Amazon Amazon Fire Phone Amazon Fire Phone Review Android Android 5.0 Lollipop Android factory reset Android One Android Wear Angry Birds apple Apple A8 Apple iPad Apple iPad Air 2 Apple iPad mini 3 apple iphone Apple iPhone 5s apple iphone 6 Apple iWatch Apple Pay Apple Watch Apple’s iCloud Asus ASUS MeMO Pad 8 ME181C Review Asus ZenFone Asus ZenFone 5 Asus ZenFone 6 Asus ZenWatch BlackBerry BlackBerry Classic BlackBerry Passport Car and girls cases for iPhone 5s and iPhone 5 CEO Mark Zuckerberg CEO Tim Cook Computer costs $2000 Cyber Monday Deals 2014 Dell Dropbox Facebook FBI Flappy Bird Galaxy Note 4 Galaxy Note Edge Galaxy S Duos 3 Gigabyte Gionee Gionee Elife S5.1 Google Google Maps Google Maps with Apple Maps Google Nexus 6 Google Play hp HTC HTC Desire 820 HTC Desire Eye HTC One (M8) HTC One M9 Huawei Huawei Ascend P7 Huawei IFA teaser Intel iOS iPad iphone iPhone 6 iPhone 6 Plus iPhone 6s iPhone 8 concept iPod IT iWatch Keyboards Kia Lamborghini Laptops Lenovo Lenovo Vibe X2 LG LG G Watch LG G Watch R LG G3 Linux LTE MacBook Air Meizu Meizu K52 Meizu MX 4 Meizu MX 4 Pro Meizu MX4 Pro memory Microsoft Microsoft Lumia 535 Microsoft Office Microsoft’s Quantum Mechanics MOTA SmartRing Moto G Moto X Moto X+1 Motorola Motorola Droid Turbo Motorola Moto 360 Motorola Moto G New Find My iPhone New iPhone 6 New iPhone app Steller mixes photos News Nexus Nexus 10 Nexus 5 Nexus 6 Nexus 7 Nexus 9 Nexus X Nokia Nokia Lumia 1020 Nokia Lumia 920 NoPhones Nubia 5S mini Nvidia Maxwell GPU Benchmarked Office 365 Olloclip for Samsung Galaxy S5 OnePlus Opera Oppo others Phones with the best battery life PlayStation Qualcomm Range Rover Review Samsung Samsung Electronics Samsung Galaxy A3 Samsung Galaxy A5 Samsung Galaxy Alpha Samsung Galaxy Alpha A3 Samsung Galaxy Alpha A5 Samsung Galaxy Alpha review Samsung Galaxy Core Prime Samsung Galaxy Mega 2 Samsung Galaxy Note 4 Samsung Galaxy S5 Samsung Galaxy S5 review Samsung Galaxy S6 Samsung Galaxy Tab Active Samsung Gear Blink Samsung Gear VR Sharp Smartphones SmartWatch softwave Sony Sony Z3 Compact Sony Xperia C3 Sony Xperia C3 hands-on Sony Xperia SP Sony Xperia Z2 Sony Xperia Z3 Sony Xperia Z4 Sony Z3 Compact Sony's Xperia series Steve Jobs Tablets the best battery life Toshiba Toshiba Encore Toshiba Encore Mini TV Twitter Twitter remembers Windows Phone UFS VAIO Video videos and text Vivo Vivo X5 Max WhatsApp Wikipedia Win one of five new LG G3s Windows Windows 10 Windows 9 Windows Phones WP8 Lumia Xiaomi xperia SP Yahoo ZenWatch ZTE ZTE Nubia Z9






No comments:

Post a Comment